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Secrets of grindea frontline
Secrets of grindea frontline












secrets of grindea frontline
  1. #Secrets of grindea frontline update
  2. #Secrets of grindea frontline trial

Every mistake is a learning experience, and while the process of making this dungeon hasn’t been the best, we’ve thankfully learned a lot from it.

secrets of grindea frontline

The Ghost Ship has taken an unfortunate amount of time to reach that point, and for next year, we’re gonna do our very best to make sure not to fall into the same traps we did with this. Obviously there will always be things that could be done better, and by saying this I don’t mean we’ll continue working indefinitely on improving things in a never ending cycle I’m just saying that we want each part of the game to reach a certain treshold before we’ll call it done. We’re determined to make Grindea the best game it can be: we love this game and we don’t want to release it before it’s something we can honestly say we’re proud of. However, thanks to all of you who have supported us (thank you so much), we still have the funds to keep on working, and to keep making it better. To quote Shigeru Miyamoto, one of the people who inspired me to become a dev in the first place: “ A delayed game is eventually good, a rushed game is forever bad.” While this isn’t completely true in these days where a lot of games are digital releases that do a lot of post release patches (in no doubt we will do those too if nothing else to add bonus content), it wouldn’t feel right to release something bad when we all feel it’s so far from the vision we had. But it wouldn’t have been the same game, and it wouldn’t have been something I could have stood behind a 100%. Yes, the game could have been completed by now it could probably have been completed years ago. But, as much as I’m disappointed with the time it has taken for the dungeon to reach this point, I’m also happy we’ve taken the time to do it the right way instead of releasing something that isn’t up to our standards. I know a lot of you are getting impatient with us, and trust us, we understand and we see your comments we know. In the end, we should have had a clearer vision of the dungeon from start to finish before we started making all of the assets for it.

secrets of grindea frontline

Our mistake with the way we initially designed the dungeon (randomly making rooms instead of making a complete whitebox version to run through featuring all of the elements), is partly to blame, partly indecision and poor boss ideas that didn’t turn out as well as we’d thought. While we’re incredibly happy with the dungeon now (I think we all agree it features two of our favourite bosses), we’re absolutely nowhere close to happy with the amount of time it’s taken us to get to this point.

#Secrets of grindea frontline trial

At some points it kind of felt like we had started all over again, losing the ability to plan and design properly the way we did before, making the Ghost Ship a trial and error mess where we had to remake and redesign a lot of stuff before it got to the point where it is now. To be completely honest, none of us can believe we haven’t managed to properly release the ghost ship yet, and we’re far from happy with the time it’s taken.Ī lot of things have happened during this year, both around work and for us personally, but it’s hard to make any excuses. While we’ve never been truly satisfied with the amount of output for the game, 2019 has been especially poor. With this out of the way, we’ve been taking a lot of time to look back at the year that has gone past and talked about what we’ve done, what should have been done, and what could have been done better.

#Secrets of grindea frontline update

For the last post of this year, we’re able to bring you some positive news: there’s a Frontline Update featuring the Ghost Ship!! That’s right, the Ghost Ship is finally live on the frontline version of the game, so please go check it out if you haven’t already! As always, we’d love to hear any and all of your feedback, please let us know what you think :)














Secrets of grindea frontline